Geometry - Understanding Angles
1. Draw a Hexagon.
2. Make a slider variable called
and set min to 3 and max to 12.
3. Modify script to draw 3 to 12 sided polygons.
5. Make a variable called
set to large and use operators.
6. Make a list variable called
and add shape names up to 12 sides.
to include name of shape.
Modify to divide polygon into triangles and display angle sum.
Don't forget to save project regularly to your account.